March 2002 — Features
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Elementary Computer Skills Training

The CLIP Program Provides an Intensive Approach to Teaching Computer Skills to First-Graders
Local elementary schools are moving away from setting up computer labs in favor of getting computers into classrooms. Unfortunately, this d'esn't leave teachers with much of an area to teach students how to use the computers as a group. The CLIP (Computer Literacy by Intensive Preparation) program was developed to meet this need - to initiate first-grade students to the computer and its use in a single day. Walsh University in North Canton, Ohio, developed the CLIP program as a pilot project with a small elementary school in an adjacent county. The program consists of first-graders who, along with a parent or guardian, come to the university for a day of intensive training on computers set up to match the software load the students use at their school.
Program Goals
The CLIP program has been running for two years. It was designed to partner with local elementary schools that have computers in the classroom, but don't have a central computer lab for initial student training. The program's goal is to bring first-graders to a computer lab equipped with a data projector and prepare them to use the computer, rather than to learn any piece of software in depth. This enables the school district to focus its resources on providing computers in the classroom, rather than in a central computer lab. In moving away from computer labs, teachers find it difficult to teach basic computer skills to an entire group of students with only one or two computers in the classroom. The CLIP program lets students work on classroom computers by themselves, without the time-consuming, one-on-one teacher training needed at their own schools.
Elaborate software is not required for the program to be successful. Because many of today's commercial educational software packages are very good at helping students use the software, the CLIP program focuses on teaching students to master the basics of the computer interface. The six main goals of the program are:
1. Teach how to use the mouse to select objects.
2. Teach how to click or double-click on objects.
3. Teach how to open and close programs.
4. Teach common conventions for keyboard use.
5. Teach how to print.
6. Expose students to the conventions of software use.
Once the students have mastered these goals, they are ready to use new software and learn its complexities on their own. Simple programs such as calculator and paint programs, which are provided with most operating systems, can meet all six of these goals. In addition, specialized software for children or education enhances the students' experience.
This is how the single, daylong program works. It starts with each child sitting down with their parent or guardian to work at their own computer. For some, this is nothing new, but for others this is a first, exciting experience.