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Educational Effectiveness of Computer Software
Our study focused on the simple setting of individual computers
with limited RAM in an ordinary school, and the learning that is
not taking place because of the way software is used, but that
could take place given an alteration in the design of the software
or in the environment. It is these two areas that educators need
to address if the potential of educational software to teach our
young people is fulfilled. n
Born in Israel, raised in France, Netiva Caftori received her
three degrees in mathematics and computer science from the
University of Illinois at Chicago. Currently an assistant professor
of computer science, Caftori has taught at NEIU since 1982.
Her main concern is responsible use of computers in education
and society. E-mail: uncaftor@uxa.ecn.bgu.edu
References:
1. Huff, C. and Cooper, J., "Sex Bias in Educational Software:
Effect of Designers' Stereotypes on the Software They Design,"
Journal of Applied Social Psychology, 17(6), pp. 519-532,
1987.
2. Krendl, K. A., Broihier, M. C. and Fleetwood, C., "Children
and Computers: Do Sex-Related Differences Persist?", Journal
of Communication, 39(3), pp. 85-93, Summer 1989.
3. Wishart, J., "Cognitive Factors Related to User Involvement
with Computers and Their Effects Upon Learning from an
Educational Computer Game," Computers Education, 15(1-3),
pp. 145-150, Great Britain, 1990.
Products mentioned:
Software products mentioned are available from the Minnesota
Educational Computing Consortium, (MECC) an educational
software developer and distributor in Minneapolis, Minn. (800)
685-MECC.