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Educational Effectiveness of Computer Software
A longer time span, at least 40-50 minutes, is also required to
get much educational value out of a program. Thus, in a less
than perfect setting, not much of the intended learning can
usually be accomplished.
Teachers can go a long way toward remedying this situation.
First, they must read the package's documentation and
implement the software as intended. If, for example, the
program is designed to integrate into a curriculum in which
teacher instruction and small-group participation is the norm, do
not place it in a study hall in which no teacher/mentor is present
and student interaction is discouraged.
For designers, it is also not enough to embed attractive
characteristics in the software because these can easily become
diversions from the real goals. Educational objectives cannot be
met using "glossy packaging" alone. And it sells short the
capacity of computers to aid learning.
A software program, however, can be designed to store in
memory, for later retrieval, all moves made. It could prompt
each individual student according to her record of past behavior,
for example, then ask questions or give hints -- something that
even a very attentive teacher cannot do.
Children, left on their own and wanting basically to have fun, will
naturally divert their attention to the features that appeal to them
most and thus bypass many of the program's learning
opportunities.
Until software designers are certain of what features do both --
attract children and teach -- they should adopt the pedagogical
methods that teachers use in a hands-on environment or for
manipulatives: Remind students of what the goal is and point out
inconsistencies in students' actions. While integrating those
techniques, designers should avoid the most uninteresting
method -- lecture.
Designers can also make the program "behave" as a teacher,
rather than counting on teachers being present in the room. If
educational software can assume a teacher's role and still be
motivating to children, it would accomplish something dearly
needed: Specific attention provided to each child, immediate
feedback and individual guidance.