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Educational Effectiveness of Computer Software
Oregon Trail has much to offer: It requires making intelligent
decisions based on several, but not all, available facts. It teaches
students to collect, organize and retrieve information for
interpretation. Many problem-solving situations, like river
crossings, are presented. Every solution has implicit
consequences that are accumulated to determine the end result
of the game.
The game is played in an interactive mode via menus and a few
prompting questions. Explanations are provided for almost
every choice through sub-menus. As one continues on the
2,400-mile trail, conditions such as weather, health, pace,
rations, next landmark and miles traveled from the Missouri
River to Oregon, are displayed.
The more complex a program -- many different features and
paths from which to choose -- the greater the chance it will
appeal to a larger audience.3 Oregon Trail is fairly complex in
that it has many different kinds of challenges, some of which are
ignored by some children, but acted on by others.
Characteristics of this game that we observed as most appealing
to students include: reaching the end of the trail, scoring higher
than before, making a Top-Ten list, hunting and killing animals,
digging graves and successfully crossing rivers. Oregon Trail's
designers have at least partly succeeded, in that children come
back to the program. However, the question of whether a
student has learned that which was intended is far less certain.
The primary learning objective of this game is to develop
decision-making skills in the face of changing and sometimes
unforeseen circumstances. One has to consider alternative
solutions and consequences, arrive at conclusions and act
accordingly. Another objective is to develop intellectual skills by
learning to compare and classify things, ideas, events and
situations on the basis of similarities and differences, and group
them into categories.